eSearchBook.1186048400.Basic Texturing - Maya

October 7, 2017 | Penulis: Franklyn Frank | Kategori: Texture Mapping, 3 D Modeling, Graphics, Computer Graphics, Scientific Modeling
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Description: Maya Foundations Jean-Marc Gauthier All Rights Reserved Fall 2004 This tutorial shows you how to get around...

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Maya Foundations Jean-Marc Gauthier All Rights Reserved Fall 2004 This tutorial shows you how to get around in Maya by creating a textured box from a polygonal primitive. Create polygonal cube. Select Create > Polygonal Primitives > Cube. Scale the cube. 1- Extrude one face of the cube. In Component mode, select the front face of the cube. Edit polygons > Extrude Face. Please following illustration showing how to select one face of the cube. 2- Re-edit history of manipulation tools like
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